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-
- > LM> When I load a program that I have attached the objects to with the object
- > LM> editor I find some of my sprites are upside down.
- >
- > This happend to some of my programs as well... very stupid bug,
- > really :-(
- >
- > Anyone knowing a cure?
-
- If you use bob flipping in your program, and the bobs were last used
- in their upside-down or mirrored orientations before you opened
- the object editor, it will think this is the normal orientation of
- the bobs, and they will remain that way forever!
-
- The solution is to use the Editior_Enhancer.AMOS program supplied
- with Easylife V1.10 which will add an "Unflip Bobs" option to your
- user menu, which you should call before entering the object editor.
- Come to think of it, I can probably make it call the object editor
- afterwards if it is given a particular command line, and then
- replace the call to "Object Editor" in the user menu with a call to
- unflip bobs then object editor. Look for that in the next version...
- --------------------------------------------------------
- WORK: Eurotherm Controls, Worthing
- Email: paul.hickman@controls.eurotherm.co.uk
-
- UNIVERSITY: Imperial College, London
- Email: ph@doc.ic.ac.uk
- --------------------------------------------------------
- The opinions expressed above to not represent the views of
- Eurotherm Controls plc, or Imperial College, or in fact Paul
- Hickman, but are in fact the views of a small furry alien from
- the planet zorg (called fred), so if you don't like them, sue
- him/her/whatever. Death to all tennis players.
-
-